Most Common Ability Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
Bookwyrm
Plot Armor
Captivating Read
Rallying Charge
Core Items
Flex Items
Situational Items

Early Game

0 to 15 min
ACTIVE
Guardian Ward
Guardian Ward
Core Items
Avg buy 2:44
ACTIVE
Healing Rite
Healing Rite
Core Items
Avg buy 5:29
Mystic Expansion
Mystic Expansion
Core Items
Avg buy 6:21
Arcane Surge
Arcane Surge
Core Items
Avg buy 8:42
Extra Stamina
Extra Stamina
Flex Items
Avg buy 7:45
Extra Charge
Extra Charge
Flex Items
Avg buy 10:29

Mid Game

15 to 25 min
ACTIVE
Knockdown
Knockdown
Flex Items
Avg buy 16:56
Extra Charge
Extra Charge
Flex Items
Avg buy 20:26
Superior Cooldown
Superior Cooldown
Flex Items
Avg buy 20:50
ACTIVE
Cursed Relic
Cursed Relic
Flex Items
Avg buy 20:51
Healbane
Healbane
Flex Items
Avg buy 20:54
Greater Expansion
Greater Expansion
Flex Items
Avg buy 21:03

Late Game

25+ min
Superior Cooldown
Superior Cooldown
Flex Items
Avg buy 27:35
Compress Cooldown
Compress Cooldown
Situational Items
Avg buy 25:04
Spirit Shielding
Spirit Shielding
Situational Items
Avg buy 26:25
Superior Duration
Superior Duration
Situational Items
Avg buy 26:26
ACTIVE
Rusted Barrel
Rusted Barrel
Situational Items
Avg buy 27:57
ACTIVE
Disarming Hex
Disarming Hex
Situational Items
Avg buy 27:58
ACTIVE
Guardian Ward
Guardian Ward
Situational Items
Avg buy 28:59
ACTIVE
Cursed Relic
Cursed Relic
Situational Items
Avg buy 29:41