Most Common Ability Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Bookwyrm
Plot Armor
Captivating Read
Rallying Charge
Core Items
Flex Items
Situational Items

Early Game

0 to 15 min
ACTIVE
Healing Rite
Healing Rite
Core Items
Avg buy 1:59
ACTIVE
Guardian Ward
Guardian Ward
Core Items
Avg buy 6:05
Close Quarters
Close Quarters
Flex Items
Avg buy 1:24
Sprint Boots
Sprint Boots
Flex Items
Avg buy 2:38
High-Velocity Rounds
High-Velocity Rounds
Flex Items
Avg buy 3:12
Trophy Collector
Trophy Collector
Flex Items
Avg buy 6:35

Mid Game

15 to 25 min
Stamina Mastery
Stamina Mastery
Flex Items
Avg buy 18:29
Greater Expansion
Greater Expansion
Flex Items
Avg buy 19:22
Superior Cooldown
Superior Cooldown
Flex Items
Avg buy 19:28
Superior Duration
Superior Duration
Flex Items
Avg buy 21:02
Extra Charge
Extra Charge
Flex Items
Avg buy 22:18
ACTIVE
Scourge
Scourge
Flex Items
Avg buy 22:53

Late Game

25+ min
Stamina Mastery
Stamina Mastery
Flex Items
Avg buy 26:32
Transcendent Cooldown
Transcendent Cooldown
Flex Items
Avg buy 27:13
ACTIVE
Healing Nova
Healing Nova
Flex Items
Avg buy 27:15
Superior Cooldown
Superior Cooldown
Flex Items
Avg buy 27:19
Greater Expansion
Greater Expansion
Flex Items
Avg buy 27:50
ACTIVE
Divine Barrier
Divine Barrier
Situational Items
Avg buy 26:59
ACTIVE
Cursed Relic
Cursed Relic
Situational Items
Avg buy 27:22
Arcane Surge
Arcane Surge
Situational Items
Avg buy 27:58