Most Common Ability Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Bookwyrm
Plot Armor
Captivating Read
Rallying Charge
Core Items
Flex Items
Situational Items

Early Game

0 to 15 min
Extra Charge
Extra Charge
Core Items
Avg buy 3:08
Mystic Expansion
Mystic Expansion
Core Items
Avg buy 6:11
Extra Stamina
Extra Stamina
Core Items
Avg buy 6:28
ACTIVE
Guardian Ward
Guardian Ward
Core Items
Avg buy 7:35
ACTIVE
Slowing Hex
Slowing Hex
Flex Items
Avg buy 4:02
ACTIVE
Healing Rite
Healing Rite
Flex Items
Avg buy 5:14

Mid Game

15 to 25 min
Superior Cooldown
Superior Cooldown
Flex Items
Avg buy 18:21
Enchanter's Emblem
Enchanter's Emblem
Flex Items
Avg buy 18:55
ACTIVE
Rescue Beam
Rescue Beam
Flex Items
Avg buy 19:35
ACTIVE
Divine Barrier
Divine Barrier
Flex Items
Avg buy 19:56
Compress Cooldown
Compress Cooldown
Flex Items
Avg buy 20:08

Late Game

25+ min
Greater Expansion
Greater Expansion
Flex Items
Avg buy 26:36
ACTIVE
Divine Barrier
Divine Barrier
Flex Items
Avg buy 28:13
ACTIVE
Rescue Beam
Rescue Beam
Situational Items
Avg buy 25:45
ACTIVE
Disarming Hex
Disarming Hex
Situational Items
Avg buy 25:46
Superior Cooldown
Superior Cooldown
Situational Items
Avg buy 25:50
Stamina Mastery
Stamina Mastery
Situational Items
Avg buy 27:04
Enchanter's Emblem
Enchanter's Emblem
Situational Items
Avg buy 28:26
Compress Cooldown
Compress Cooldown
Situational Items
Avg buy 29:32