Most Common Ability Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
Siphon Life
Shoulder Charge
Infernal Resilience
Seismic Impact
Core Items
Flex Items
Situational Items

Early Game

0 to 15 min
Monster Rounds
Monster Rounds
Core Items
Avg buy 1:16
Extra Regen
Extra Regen
Core Items
Avg buy 2:24
Close Quarters
Close Quarters
Flex Items
Avg buy 3:12
Melee Lifesteal
Melee Lifesteal
Flex Items
Avg buy 3:57
Extra Stamina
Extra Stamina
Flex Items
Avg buy 5:45
Melee Charge
Melee Charge
Flex Items
Avg buy 5:58

Mid Game

15 to 25 min
ACTIVE
Dispel Magic
Dispel Magic
Flex Items
Avg buy 16:10
Hunter's Aura
Hunter's Aura
Flex Items
Avg buy 16:12
Spirit Snatch
Spirit Snatch
Flex Items
Avg buy 16:53
ACTIVE
Phantom Strike
Phantom Strike
Flex Items
Avg buy 19:30
Point Blank
Point Blank
Flex Items
Avg buy 19:36
Witchmail
Witchmail
Flex Items
Avg buy 21:27

Late Game

25+ min
Opening Rounds
Opening Rounds
Flex Items
Avg buy 29:03
ACTIVE
Phantom Strike
Phantom Strike
Situational Items
Avg buy 25:17
Greater Expansion
Greater Expansion
Situational Items
Avg buy 25:58
ACTIVE
Return Fire
Return Fire
Situational Items
Avg buy 28:37
Superior Duration
Superior Duration
Situational Items
Avg buy 28:50
ACTIVE
Colossus
Colossus
Situational Items
Avg buy 28:52
Spirit Resilience
Spirit Resilience
Situational Items
Avg buy 26:46
Plated Armor
Plated Armor
Flex Items
Avg buy 28:36